holding fing then empty the five holding fing then put the three All he wants is information. Fill injector pod. You overloaded the fuel tanks for the kolto harvesting machinery and caused it to explode. Step 3. Go where you haven't yet been in the Star Forge and chances are you're on the right path. From there, go rightward and further down the path we're on. He immediately tells you that he can tell the Selkath authorities about this and get the Republic kicked clean off of Manaan, but he won't. Kill the four Dark Jedi, go through the door, and meet up with Bastila. Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. Walk east to the Kolto Control Panel. Six of one, half dozen of the other. . In this room you'll find a series of lockers you can pick and get goods out of. Good times. Have a look at it and take the Data Module. Darth Malak isn't surprised at all and tells the Dark Jedi to dispatch the ancient fleet of battle droids on the Star Forge to take care of the intruders. Once through the elevator and on the next floor, another cutscene with Darth Malak and Bastila takes place. Inside of this base the other 'puzzle' is the red steam vents in the northwestern part. If you fail to answer the Selkath court exactly as you see above then you'll be removed from Ahto and sent back to the Ebon Hawk. Speak first with the Intelligence Officer and hell tell you what things are important to the prisoner. Fill injector pod. I forget exactly how i did it, but here it the answer: Fill injector. If you ban us, I'll tell that the kolto is destroyed! This page was last edited on 3 August 2017, at 19:33. Fill injector pod It'll get you Light Side points, but feeding poison into the ocean will get you Dark Side points and kicked off of Manaan. Head out of the docking area and follow the passage along to the right. There are numerous Side Quests for you to pick up and complete on this planet, if you'd like to see the map location for where you can find all of them check my Manaan Companion Guide. The harvester malfunctioned! Transfer from injector to container. This page was last edited on 17 April 2018, at 17:42. Easy to defeat, no worries. It's easiest to feed toxin into the vents, although this results in you moving closer to the dark side of the Force when you report it to Roland Wann: However, it's almost as easy to access fuel tank pressure control and overload the fuel tanks, and aside from receiving more experience it's also much easier not to be banned from the planet when you return to the surface: If you try to use the control panel again: As you cross the Hrakert Rift, you'll now see the sea beast floating to the south, clearing the path to the Star Map. Get the trial underway immediately. If you have Force Speed, be certain to cast it on yourself to give you extra time. You'll likely die several times (if not several dozen) but keep on it. When you leave the Sith Base you will be stopped by some Selkath who will take you into custody. 5.Then play the game. Archived post. 1st Answer: 22 This was me in my first playthrough actually, like sure the poison could possibly harm the Kolto preventing harvesting but it would 100% get rid of the shark, where as destroying the machinery would 100% stop kolto harvesting but While you can unlock the doors, this doesn't solve the problem: even if you return to the sea floor, the countdown will simply resume when you return. I've already looked for a way to get myself unbanned, and it does not seem to be possible without reloading the save, which I really don't want to do as my last save before getting banned is about 6h of gameplay away. 4. Why? There's a footlocker by the southeast wall: From StrategyWiki, the video game walkthrough and strategy guide wiki, Star Wars: Knights of the Old Republic/Kolto Control, https://strategywiki.org/w/index.php?title=Star_Wars:_Knights_of_the_Old_Republic/Kolto_Control&oldid=806551. Webkotor poison shark or destroy machinery. The northeast pressure door may be the quicker way to get into Kolto Control from the sea floor, but it's also the more heavily guarded. You'll be able to speak with both Kono and Sami after you stop the depressurization process. Right-click the swkotor.exe file and select Properties. But if you destroyed the machinery without poisoning the Firaxa and you STILL got banned, you most likely chose the wrong dialogue. Hell give you 500 credits for a reward. 2. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. 6. 1) tell them about the facility 2) tell them about the shark 3) threaten to tell the planet about the facility. Speak with the two people on the other side of the force field. Two are level 10 Soldiers specialized in using Sonic Pistols: The other two attack with poisoned claws. It's harvesting its own Kolto supply to stay ahead of the Sith, since it's such a valuable commodity. Tell her to come back to you, to come back to the Light Side. With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. When asked for proof tell the judges you have a datapad showing the Sith are to blame. She uses her battle meditation to help the Sith destroy the Republic forces! Reddit and its partners use cookies and similar technologies to provide you with a better experience. If not, you're already there. You found one of the Star Maps in the ruins it had been guarding. How do I solve the decryption for the sith passcard ? Experience Points (XP) Received: 1200 Killed the giant firaxan shark Step 2. I wonder if one of the game authors here will update a faq describing this method. Keep an eye on your health throughout this long battle, and remember the vital words I told you earlier - if one of your party members here dies, he won't be revived (as it has been throughout the game) until the battle is over. While youre in the Republic base you may want to slice into the computer system for more information on the Sunry trial quest. The passcards are in the next room, the computer room. [Hot Take] Why the DS path on Manaan is not only not DS, but is the moral choice. Tell him what happened below, and he'll thank you, give you experience and Credits and bid you adieu. As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. It won't take long before he backs off. All we need in this area for our primary story quest is an Environmental Suit and a Sonic Emitter. This worked for me. Once you go far up enough, a Dark Jedi will talk with Darth Malak and tell him that the Jedi have landed on the Star Forge. Here are the answers for decrypting the passcard: Sixth Sequence: 1 0 8 3 32 5 128 > 7, 2 to the power of 7 = 128 (so the answer is 7), Now that you have the decrypted passcard or the passcode continue to the Sith Base. What happens in these endings? You have to get one of the containers to equal 4 million. I guess you'd find out anyway: the harvesting machinery released a toxin into the water. Leviathan - Once you obtain 4 of 5 Star Maps you'll automatically be picked up by the Leviathan when traveling to another planet, Tatooine - Here you'll be able to get a new party member HK-47, Kashyyyk - During the story quest of Kashyyyk you'll be joined by Jolee, a new party member. Go back to the beginning of this corridor and through that door, into the next corridor. Otherwise, get off of the ship and choose your party. Step 2. You'll get a special, quirky ending. Go forward through the door now, and through another door, where you'll run into a Twi'lek. The idea is that Force Wave knocks Malak back and down each time, giving you the chance to perform one (and sometimes two) actions before he gets up. If you ban us, I'll tell that the kolto is destroyed! Go to the Manaan Docking Bay and open the door to the Private Hangar - it's marked on your map. When you're outside you will want to follow the survivor out to the sea floor for a scene. The explosion to kill a giant firaxan? Here you'll fight a heavily armed Sentry Droid. Manaan is an interesting planet with both Sith and Republican bases. New comments cannot be posted and votes cannot be cast. Dark SideYeah, you don't get this cutscene because Bastila is already on your side. Eventually you'll come to the end of the line, the doorway that leads to Bastila. You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. Both scientists agree that the poison would work. 2. Go toe-to-toe, using Force Wave to knock him back and then charge. Once the trial is over your charges will be dropped and you're free to go. Fill injector pod 3. Accept his offer, then talk to him again and tell him about what you've found. 5.Then play the game. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. When they are slain, inspect their bodies for any goods they might have on them. Below are the two different approaches that you'll have for disabling the Kolto Harvesting Machine along with the ramafications of each action. In that room with the Twi'lek mercenary, you'll find two footlockers. He is a member of a secret group for the Genoharadan. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. Scan this QR code to download the app now. You'll have to fight her several times here (and somehow she regains her strength while you stay at what you were), but the fight is more symbolic. When you reach the next closed door, make certain you are fully healed and ready for battle. Depending on what order you're doing the planets in, if Manaan is your 4th of 5 Star Maps then you'll be picked up by the Leviathan, Saul Karath's flagship when you leave. 2022-06-30; the dangers of tradition commonlit He'll thank you and give you 500 Credits. Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. He goes off on you, saying that he's tired of you getting in his way, and that the power of the Star Forge itself, not him, will be who ultimately kills you. What is wrong with reporter Susan Raff's arm on WFSB news? Behind you and to your right are two more doors we need to explore. Before going back out of the hatch behind where the scientists are located, go back to the little room before where the force field was. They have already attempted to seduce our young away from us Who's to say they hadn't corrupted someone else? The Sith will unconditionally win the war. 2. Use the submersible to return to the Republic Embassy on the surface, where Roland Wann awaits you in the corridor exiting the submersible bay to the east: If you speak to him again, you can ask for a bribe to move closer to the dark side of the Force and you can do so repeatedly: Before opening the door to leave the Republic Embassy, save game. Listen to the conversation the first time through, just to hear it all. Sith Soldiers and Dark Jedi will meet and greet you at every turn. When you enter the room, Malak awaits at the end of a long path. Simply tell the truth, because lying will not help in this case. You know where you go on the active menu to use enhancements and activate shields? Once you get to Malak, you'll have a cutscene and then the battle, so now is your chance to prep. The only way you can hurt them is to activate the Sonic Emitter when they go at you. Save the game, then step up to Malak. However, you can search footlockers in the airlocks beyond for the Computer Spikes necessary to use the computer panel: The second option is to simply destroy the force field: Either way, once the force field is down: The third option is to try speaking to them again by interacting with the force field: They apologize for panicking, and explain what's been going on down here to make them so scared: The shortest route is to ask why did the Selkath all go crazy: You can move closer to the dark side of the Force by killing them: Otherwise, you can make a non-binding statement of intent: A cannister containing a chemical toxic to firaxan sharks. And before you know it, your party is battling four of these foes. But you can't do anything to me - I know too much! Hes interested in collecting all kinds of life forms. If you destroyed the station, you'll have their respect and gratitude. By putting it in the harvesting machine and venting it, it will spread through the water and We are not presented with ANY other reason other than admitted speculations that the processing machine is the possible reason why the shark is agitated and that the destruction may calm it down. If I was in front of the Control Panel I would deem the risk of letting the shark live to be FAR too great. Once through the door, the next onslaught of Sith soldiers and Dark Jedi will begin. You're eventually introduced to your Arbiter (he'll be to you what you were to Sunry earlier). Trying to persuade them using the Force never works, and using it a second time is the quickest way to be banned from the planet: Lying to them by trying to blame the Sith for what happened is a more convoluted way of doing so: Rather than continuing to lie or feigning ignorance, you can admit to it and then start telling the truth (as you should do from the start): You're returned to the cockpit of the Ebon Hawk. He sides with the Republic and was simply curious about everything that was going on. He seems to know something about the Star Map but is unwilling to help you unless you do something for him. This worked for me. At this point of the story the hero pinpointed the reason why the Sith have seemingly endless amount of resources, so there is no stopping to that now. [A moderator or administrator was deleted at the request of this message]. A Selkath of some importance, a lower ranking politician. But you can't do anything to me - I know too much! It's not my fault! Scan this QR code to download the app now. Help the Jedi fight these foes off and search their bodies for any goods. Cookie Notice The Sith should be no match for you. When he's dead, make sure to search his body for a considerable amount of Credits, and his robes as well. first you fill the three holding fing then you put the three Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. Theyll give you two options for defeating the giant Firaxa shark, use poison or destroy the harvester. Take out his shield and go in for the kill. The story goes like this - basically, the Republic has broken the treaty with the Selkath and the Sith and has gone underwater in Manaan. Talk to Roland at the reception desk. Go into the oceans, now, and lets find that Star Map! It's definitely worth visiting here a few times throughout the game since the vendor here sells some of the best items in the entire game. To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. When you leave the Republic Embassy, you'll be picked up by the Selkaths yet again and brought to court for the "destruction" you caused down below. He tells her, quite simply, that Revan (you) is aboard this ship, and if she wants to prove herself worthy of being his apprentice, then she will have to fight Revan (you) to the death. Once in the Cantina, you'll find a man named Niko Bwaas. Do you have pictures of Gracie Thompson from the movie Gracie's choice. Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. Firaxa Sharks are the only enemies you'll face in the open ocean and you can instantly defeat them by using the Sonic Emitter when they agro you and start swimming towards you. Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. Then, go back to where we fought the droids at the beginning of the corridor, and go right through the door there. This submersible will take you deep underwater to an underwater Republic station. Web1. But you can't do anything to me - I know too much! Speak with everyone here and ask them about Sunry and Elassa. Kill them all, then run down the corridor and swing left at the end of it. Inside the Kolto Control area you'll come across two people, Kono Nolan and Sami who will initially try to kill you. You'll see another man in the same yellow underwater suit that you're wearing. 3. This is the final showdown and the end of the game. Yes. The Dark Jedi kill all three of the Light Side Jedi, and then come for you. You have about five seconds to heal or shoot up more stimulants before a cutscene begins. In the what if event of blowing the machine not having the desired effect what the consequences be? Speak with the Sith prisoner and see if you can persuade him to tell you the password. He wants you to recover a droid that was taken by the Sith. Okay, I did it. Fill injector pod Walk about two-thirds down the path and stop. Tell him that you found the droid parts in the Sith Base he wanted, and hand them over. Same act, different reasoning. In the footlocker in that room, you'll find2 Antidote Kits. This puzzles Darth Malak until he realizes that it is Revan who is with the Jedi, and that's why they can't stop him. If it's still alive: [Now that the kolto harvesting machine has been destroyed, the great Firaxan shows no signs of hostility. 7. What are the qualities of an accurate map? Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. Go on in. Youll get light side points for turning them from the dark side. From here, you'll want to leave the room you're in with Bastila through the east doorway (the only other door in the room that'll open for you). . By putting it in the harvesting machine and venting it, it will spread through the water and Keep that particular part in mind for the final side quest of the planet (in a little while). There are no Light Side Point opportunities during your conversation with them. These two will give you a run down on what happened in the facility and how you can fix the insane Selkath problem and return everything to normal. Dark SideObviously if you've taken the Dark path, Bastila will in fact be on your side and no one will need to go "looking for Bastila." When you head into the West Courtyard take Jolee with you. Dark SideYou won't have to fight Bastila, but she will leave you in this room. Worry not my friend - tell them the truth and you'll be quickly released, with their thanks. Did I screw myself over? Walk rightward, killing sharks as you go. Use the console to abort the depressurization. Tell him that not only did you find the young Selkath and turn them away from the Sith, but you found his young child and turned her away from the Dark Jedi path as well. However, the second half is a bit different. For a good writeup of exactly how it works check the Kotor 1 wiki. How do I solve (temple catacombs tile pattern)? As you gain control of your character in the Ebon Hawk after successfully landing your ship in the Star Forge, go towards the exit of the ship and get off. Quickly skip through the dialogue and get to the fight to preserve your stimulants. You'll need to move leftward now. fing and put the the three holding into the five holding fing and This shouldn't be too difficult - the pathways are linear. The trial will end and youll be free to go. Both solutions are presented to you by people who 5 minutes ago were so panicked that couldn't listen to a reason and tried to murder you in cold blood: Poison the shark without knowing if there will be any consequences (although there is a chance that there will be some). Kidnapped Selkath Youth Before going out there, get the Advanced Medpac and Repair Kit out of the footlocker there. You, of course, only need to do that if you previously left to do the above side quest. But you can't do anything to me - I know too much! Help the Jedi fight these foes off and search their bodies for any goods. 2. Inserted throughout this final piece of our walkthrough are the Dark Side differences, so that even those on the Dark path can fulfill their destiny. https://strategywiki.org/w/index.php?title=Star_Wars:_Knights_of_the_Old_Republic/Hrakert_Rift&oldid=818409. Once you're inside the Sith Base our main story objective includes obtaining the Data Module and the Datapad. Finally, the next time you try to return to the West Central courtyard from the docking bay, the door will be locked again and the Port Official tells you the docking fee is now 500 credits: However, as before it's easy to persuade him you don't need to pay it at all by using the Force. Head first to the Envirosuit Storage to grab an Environmental Suit and then go to the centralAirlock. to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container Next to him is a footlocker with 3 Parts in it. Say you were investigating the disappearance of the Selkath youth. AFAIK, the only way you can stay on Manaan is by not killing the Firaxan shark. Continue into the next room and grab the Datapad from the trapped chest. 6th Answer: 7. Step 4. With this said, heal often and save your game often as well. Itll cost you 20 credits for a practice run. You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. The way these vents work is there are always two which have no steam blowing out of it and they switch on and off in an ascending/descending order. The cost of all Antidote Kits and Medpacs trebles throughout the galaxy: on the up side, this means they can now be sold on the Yavin Station for almost twice what they cost to buy beforehand (100*3 * 65/100 = 195%). Speak with Judge Shelkar and tell him you want to investigate the murder case involving Sunry. Below are all of the correct answers laid out for you - or you can watch my video instead if you'd like to be walked through the quest that way. What if the shark become less agitated but still attack me on sight? Here you'll fight a heavily armed Sentry Droid. Privacy Policy. Walk all the way to the west to the West Lounge and take out the Assault Droids and Sith Heavy Trooper. 2023 GAMESPOT, A FANDOM COMPANY. Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. You can actually bypass the Flow Control room as theres another way around to the other side. Gamer Walkthroughs --- Contact Us --- Privacy ---, Teenage Mutant Ninja Turtles: The Cowabunga Collection Released, Starship Troopers: Terran Command Released. The harvester malfunctioned! There youll find Shasa and the Selkath youth who are learning the ways of the dark side of the force. Once through the door, Bastila will greet you. You can now go back the way you came and then north through the disabled force field. Once inside you'll be faced with four Selkaths to fight on your own. Let's put ourselves in the shoes of the hero we play as: He knows that an aggressive giant firaxan shark that he cannot defeat in battle is guarding the Star Map and that people who tried to emerge to the surface all had a shark incident. Kill the easily destroyed Jedi Knights first, then take out Darth Bandon himself, who is surprisingly weak, even with that double-bladed lightsaber of his. This was me in my first playthrough actually, like sure the poison could possibly harm the Kolto preventing harvesting but it would 100% get rid of the shark, where as destroying the machinery would 100% stop kolto harvesting but Cry 'Havoc' and let slip the dogs of War! Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. If you decide to do the assassinations youll be rewarded quite well but will also score dark side points. Tell her that Malak is wrong and that you love her. Star Wars Jedi: Survivor Has Perfected Lightsaber Combat, Project Milo Was a Big Swing (and a Miss) at Leveling Up Game AI, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. Your encounter with them will take place just before the hallway that leads to the submersible so be prepared with Shields, Stims and Force Powers if you need them. There is only a single set of answers you can give to the Selkath High Court that will not result in your ban, they're mentioned below. It allows you to pass.]. It's not my fault! When you are ready for the races youll receive 300, 600 and 800 credits respectively and become the Manaan swoop race champion! 2.Then find ''swconfig'' 3.When you open ''swconfig'' you'll see ''Disable Movies'' 4.Turn it off. You can now ask the judges about what they think about the case. Since this battle is so epic, you'll be short-handed for a very long time. You will still be allowed to land on Manaan in the future but you will never be allowed outside of the Docking Bay as the doors will forever be locked. Can you save sunry Star Wars knights the old republic? You'll get 500 experience points for your troubles as well. Go back and speak to Sunry about everything you can. Theres a door up ahead and a door to the east. When questioned, the female scientist who presented you with the alternative is and I quote "SURE" that blowing the machine will work. and on the Dark Side you have to battle some of your companions (and don't get to use them in Star Forge since they're dead), but not Bastila. Youll find the Swoop Race registration in the Ahto East. Transfer from injector to container. Take the door north and then head towards the west. It's not my fault! Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. 1) Fill the small (3 unit capacity) pod. After all, you want the Republic crushed when you take over as Dark Lord of the Sith. I have black mailed the court before. Destroy the machine that agitates the shark. Talk to Roland Wann, who is waiting for you there. Then, walk through the door. Then go forward and through the next door, into another corridor. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. Youll have another dream on your way to Manaan, showing the location of the Star Map. Your goal is to find Darth Malak, but the path is almost identical for most of the Star Forge. Show the judges the Datapad you got from inside the Sith Base I guess you'd find out anyway: the harvesting machinery released a toxin into the water. Go back to Sunry and hell confess but beg you not to let anyone know in order to save the Republics relations with the Selkath. Disable the Read-only Feature of the Game.